MINTCAKE SYSTEMS // BOOT SEQUENCE INITIATED
> LOADING KERNEL...[OK]
> MOUNTING SECURE PARTITION...[OK]
> DECRYPTING COMMS ARRAY...[OK]
> ESTABLISHING FIELD CONNECTION...[OK]
> SCANNING FOR HOSTILES...[CLEAR]
> SYSTEM ONLINE
> STAND BY FOR TRANSMISSION
// CLICK ANYWHERE TO SKIP
< Back to transmissions
● SIGNAL NOMINAL
TOP SECRET
EYES
ONLY
// CLASSIFICATION: UMBRA-7 — UNAUTHORISED ACCESS IS A CRIMINAL OFFENCE //
ORIGIN: ENCRYPTED — SOURCE UNKNOWN
DATE: 01 / 02 / 2026
CLEARANCE: SIGMA BLACK
STATUS
PARTIAL RECOVER
INTEGRITY
95% RECOVERED
PRIORITY
ELEVATED
TYPE
FIELD REPORT
// TRANSMISSION SUBJECT
FIRST CONTACT // OPERATION COMMENCED

— TRANSMISSION STABLE — MINOR INTERFERENCE ONLY —

// TRANSMISSION STATUS

RELAY: LIVE OPERATIONAL FEED
ENCRYPTION: STANDARD
DATA INTEGRITY: 95% RECOVERED

— FIELD REPORT — PRIORITY: STANDARD —

// WHERE THIS STARTS

An idea got written down. A studio got a name — Mintcake Games. The project has a codename: Invasion. (Since renamed CORVUS: Prima Signa — this entry is kept as it was written, for the record.)

The scope is bigger than one person should probably take on alone. That’s happening anyway.

// WHAT EXISTS RIGHT NOW

Unreal Engine 5. PC. Turn-based tactics. A notepad full of plans. No code yet. No assets yet. No guarantee any of this survives contact with reality.

// ANALYST NOTE

This will either look prescient or embarrassing in a year. Possibly both.

Development starts now. Next transmission when there’s something built.

⚠ THIS DOCUMENT WILL SELF DESTRUCT ⚠
DOC-ID: MCG-TX-FIRST / REV.█